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Velocity
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« Reply #195 on: December 18, 2010, 10:55:50 pm » |
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You can swap weapons in combat, but take a turn to do so. It takes two turns to swap weapons with a minion, but damage to either of you will drop the weapon being given to the one damaged, requiring another turn to pick it up. While using the wooden shield, you gain access to: Shield Bash: Attack target for half damage, but stun them for the turn. Block: Block all blockable attacks made against you for the turn. Guard: Block all blockable attacks made against an ally for the turn.
While using the club, you gain access to: Berserk: Deal double damage for one turn, but be stunned for the next.
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SilentLoner
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« Reply #196 on: December 18, 2010, 10:59:52 pm » |
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Equip the dagger and wooden club, then proceed through the door (after manhandling the door knob).
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Velocity
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« Reply #197 on: December 19, 2010, 09:09:37 am » |
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It's a handle, your fetish is a lie. In what way do you proceed through?
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SilentLoner
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« Reply #198 on: December 19, 2010, 12:22:38 pm » |
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...Actually, just point at the door and let my minion take whatever tactic he wants.
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Velocity
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« Reply #199 on: December 19, 2010, 12:38:45 pm » |
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Your minion does nothing.
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SilentLoner
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« Reply #200 on: December 19, 2010, 12:39:56 pm » |
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Lazy bastard. Alright, open the door, then quickly duck to the side.
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Velocity
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« Reply #201 on: December 19, 2010, 01:20:28 pm » |
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You can loudly hear laughter and shouting as you open the door. After a few seconds, a loud yell drowns out the other sounds, and the room falls silent. You minion is standing right behind the doorway.
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SilentLoner
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« Reply #202 on: December 19, 2010, 02:09:34 pm » |
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Peek inside the room.
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Velocity
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« Reply #203 on: December 19, 2010, 04:36:14 pm » |
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You peek. The room has rough, grey walls. At three corners of the room are three blankets. In the centre is a table, with three figures at it. You do not get a close look at the figures, as immediately, the table is knocked over, sending cards flying into the air.
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SilentLoner
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« Reply #204 on: December 19, 2010, 06:39:42 pm » |
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"...I'm sorry, am I interrupting something?"
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Velocity
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« Reply #205 on: December 19, 2010, 06:57:14 pm » |
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You equip the iron helmet, since I can't remember whether you took it or not. The hood of your robes is optional, you can also wear a helmet. You make out the three figures. Two of them are slightly shorter than you, hunched over, and green, one wearing a helmet like yours. The third is much taller, much larger, and even more ugly. One of the goblins shouts something to the other, and the other slaps the troll across the face and screams abuse as the first one charges towards you in the doorway. He is completely unarmed, but his intent is clear.
You are taken aback by the sudden charge, Goblin One gets in a punch before you can react. He hits you square in the gut for 1 damage. Due to your positioning, it's between you and the goblin, should you not make a tactical retreat.
You (27/30) Goblin One (20/20)
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SilentLoner
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« Reply #206 on: December 19, 2010, 07:16:55 pm » |
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Ooh, forgot to do that. Anyways, KILL
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Velocity
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« Reply #207 on: December 19, 2010, 07:26:00 pm » |
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I need a way to decide random outcomes on a DSi, in bed, in a dark room, without leaving the posting screen. Otherwise battles will have to wait until daytime.
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Velocity
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« Reply #208 on: December 21, 2010, 05:34:41 pm » |
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You strike the Goblin for 1 damage with your club and 1 damage with your dagger (18/20 Remaining) The goblin runs into the room.
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SilentLoner
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« Reply #209 on: December 21, 2010, 05:47:36 pm » |
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Point at the retreating bugger.
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